Theses
If you find our work interesting and would like to collaborate with us, please choose from the list of available topics of the PV160 Lab Project – HCI & Visitlab course and contact the appropriate person or contact us. We can help you find a topic that suits you.
Master's Theses
TerraTinker – Crafting Playful Visualizations from Geospatial Data
2024, Jonáš Rosecký
Visualization of Dynamic Chromatin Structure
2024, Adam Rychlý
An Exploration of Algorithms for Real-Time Terrain Destruction
2023, Jakub Sekanina
Blender plugin for procedural generation of roads and road systems
2023, Zdeněk Doležal
Extensible Visualization of C# Codebases
2023, Adam Štěpánek
Procedural generation of flower pigmentation patterns
2023, Vendula Němcová
Rendering Molecular Surfaces Using Signed Distance Functions
2023, Daniel Klepáč
Selection of Distant Objects in Head-mounted Display Virtual Reality
2023, Simona Oravecová
Transforming Real-World Race Course Into Racing Simulator Level
2023, Marek Nesvadba
Úprava barevných schémat pro lidi s poruchami barevného vidění.
2022, Vendula Teuchnerová
Voxel-based fluid simulation in Unity.
2022, Jakub Mička
Současné vykreslování volumetrických dat z několika zdrojů
2021, Matúš Hajdin
Extension of CAVER Analyst by exploration of protein tunnels in VR
2020, Jiří Kletečka
Vizualizace toku molekul vody v proteinových dynamikách
2020, Tomáš Gordian
Video recording of molecular structures in virtual reality
2019, Vojtěch Brůža
Visualization of Interactions Between Proteins
2019, Petra Ambrozková
Visualization of MRI Data
2019, Tomáš Pšorn
Comparative visualization of protein sequences
2018, Pavol Ulbrich
User interface of the tool for diagnostics of plasma emission
2018, Aleš Kopecký
Visual Analysis of Data for Criminal Investigation
2018, Kristína Zákopčanová
Ambient occlusion techniques for molecular vizualization
2017, Martin Cmar
Aproximace globálního osvětlení v prostoru obrazu
2012, Martin Zahumenský
Bachelor's Theses
Arc-Based Vector Graphics Editor
2023, Ondřej Tesáček
Interactive Molecular Surface Generation
2023, Hugo Adamove
Support for editing Prefabs in Unreal Engine 5
2023, Martin Holčík
Visual Comparison of Registration Methods in Radiotherapy
2023, Martina Vitkovičová
Visualization of strategies for randomized patrolling
2023, Róbert Zvara
VisualUV: Blender add-on for UV Mapping workflow
2023, Samuel Bílek
Deformable Mesh Registration for Organ Motion Analysis
2022, Adam Rychlý
Generování 2D spritů z 3D modelů.
2022, Kryštof Žáček
Methods for Alphanumeric Input in Virtual Reality
2022, Roman Rozič
Prostredie pre tvorbu 2D scén s podporou jednoduchej fyziky
2022, Martin Belko
Visual data analysis in a virtual environment.
2022, Bruno Húževka
Application diary for beekeepers
2021, Eva Kuhejdová
Immersive virtual environment for psychodiagnostics
2021, Michal Sedlák
Pokročilý nástroj pre skriptovanie v aplikácii CAVER Analyst
2021, Andrej Mrázik
Building a web-based interactive network visualization in Vue.js
2020, Marko Řeháček
Procedurally Generated Landscape as a Visualization of C# Code
2020, Adam Štěpánek
User-centered map visualization of career growth
2020, Markéta Kučerová
Visualization of electrostatics in proteins
2020, Jiří Andrlík
Wizards for CAVER Analyst
2020, Tomáš Horáček
Adaptive multi-level unit visualizations in maps
2019, Jozef Bátrna
Design of transitions between multiple levels of unit visualizations in maps
2019, Magdaléna Kejstová
Web application for non-stationary heat transfer analysis
2018, Hana Navrátilová
Clustering algorithms for water tracking in proteins
2017, Branislav Jenčo
Visualization of statistical information from Outline maps project
2017, Jakub Kovařík
Web interface for atom charges visualization
2017, Tomáš Jadrný
Plugin pro nefotorealistické animace humanoidní postavy
2015, Andrea Navrátilová
Symetrické 3D modelování ovládané haptickým zařízením
2014, Jan Šťastný
Editor efektů pro fotografie
2012, Michal Suchánek